The Court Queue
The queue decides who plays next on a court. First come, first served — the paddle-on-the-fence system, tracked properly.
Joining
Tap JOIN to get in line for a court. Tap LEAVE to exit at any time.
That's the whole interaction. Your position is your place in line.
How a game starts
Once enough players are in line, teams are formed and a game starts automatically. How many is "enough" depends on the game type vote — two for singles, four for doubles.
You don't organize the game. The queue does it.
Game confirmation
When it's your turn, you have to confirm before the deadline.
This is the part to pay attention to. The deadline exists because the alternative is a court sitting idle while everyone waits for someone who wandered off to their car. If you miss it, you may be skipped.
If you're in line, stay near the court and watch for the prompt.
Queue statuses
| Status | Meaning | |---|---| | Playing | Currently on the court | | Skipped | Missed confirmation, sitting out this round | | Warned | Previously skipped but back in line — another miss means removal |
The escalation is deliberate and forgiving once. Miss a confirmation and you sit out a round. Come back and you're Warned. Miss again and you're removed from the queue entirely — though you can rejoin at the back.
It's a two-strike system, which is about right for a public court on a busy afternoon.
After the game
The rotation is winner-stays:
- ›Winner — gets to play again
- ›Loser — removed from the queue, and can rejoin anytime to get back in line
This is the standard drop-in convention and it does two things: it keeps strong players on court, and it turns the queue over predictably so waiting players know roughly when they're up.
Losing isn't a penalty. You rejoin and you're back in line.
Etiquette
Join when you arrive, not when you're ready. The queue is the line; standing near the court isn't.
Leave if you're going. Someone stuck at a phantom position ahead of real players is the main way a queue degrades.
Watch for your confirmation. Missing it costs the whole court time, not just you.
Keep games moving. If there's a line, consider a lower target score and no timeouts. See Rules.
Not at a venue?
No queue. Court features exist on courts at registered venues — a quick game has no queue to join because there's no court object behind it.
If your regular court isn't listed, add it.